13 Card Brag

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Crash, also known as Thirteen-Card Brag, is a more laid-back, social variant of Brag for two to four players. There are two main differences between Crash and Brag. First, in Crash, a player receives thirteen cards, and divides them into up to four three-card Brag hands. In essence, Crash does to Brag what Chinese Poker does to poker. Additionally, the usual Brag betting mechanic is stripped away in favor of a simple point scoring method. If money is involved, it is in the form of an agreed-upon payment from the losers to the winner.

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Object of Crash

The object of Crash is to split the thirteen-card hand given to a player into four Brag hands in such a way that, ideally, each of the hands is stronger than their opponents’ hands.

Setup

To play Crash, you’ll need a standard 52-card deck of playing cards. We, of course, endorse choosing Denexa 100% Plastic Playing Cards for your game. You’ll also want something to keep score with. Specialized scoreboards are available, but you can just use pencil and paper (or a mobile scorekeeping app) if that’s all you have handy.

Shuffle and deal thirteen cards to each player. Any undealt cards are set aside and not used.

Game play

Each player looks at their hand and decides how to divide it into up to four three-card Brag hands. (If you’re not a Brag expert, here’s the rank of Brag hands). Each hand formed must be at least a pair or better. Players will have at least one card left over; they may have more if they cannot (or don’t want to) form at least a pair in all four possible hands. All unused cards are simply discarded. When a player has set their hand in a way they’re satisfied with, they place their three-card hands face down in front of them, with the highest-ranking hand the furthest to the left, the next-highest hand just to the right of it, and so on, with the lowest-ranked hand to the far right.

The showdown

After all players have set their hand, each player turns up their highest-ranked hand and compares them with each of their opponents. Whichever player has the highest hand scores one point. The players then turn up the second-highest hand, with the holder of highest scoring a point. This repeats for the third and fourth hands. A tie for highest hand is called a stick-up or stopper, and nobody scores for that particular hand.

Note that if a player did not form four hands, their highest ranked hand must still always be scored as hand #1, the second as #2, etc. A player with, say, only three hands simply does not compete for hand #4.

If, at any time, a player’s hands are found to have been placed out of order, this constitutes a foul. A player who fouls their hand automatically loses the game and takes no further part in game play.

If one player scores for all four points on a hand, it is called a crash. A player that scores a crash automatically wins the game.

Special combinations

There are a number of special combinations that can appear in a Crash game:

  • If a player has four of a kind and uses all four cards in their set hands (i.e. does not discard any of them), the player scores one extra point. Should multiple players hold four-of-a-kinds, only the highest-ranking four of a kind gets the bonus point. For the purposes of ranking four-of-a-kinds, 4s are the highest rank, then aces, then the rest of the ranks in their usual order.
  • If a player has six pairs, a player may, at their option, choose to declare this rather than setting their hand. In this event, the hand is void and the same dealer deals a new hand. (If the player would rather play the hand, often because it’s possible to form runs from the pairs, they may choose to do so instead.)
  • If a player has a thirteen-card straight, from ace down to 2, they may simply reveal their hand, which automatically wins the game.

Ending the game

After all four hands have been evaluated, the deal passes to the left, and new thirteen-card hands are dealt. Game play continues until one player reaches a score of seven points. That player immediately wins; no further hands are evaluated once a player reaches a score of seven.

Posted in England, Game Rules Tags: card games, crash, thirteen-card brag

Crash
OriginEngland
TypeMatching
Players2-4
Cards52
DeckAnglo-American
PlayClockwise
Card rank (highest first)A K Q J 7 6 5 4 3 2
Playing time10 min.
Random chanceLow-Moderate
Related games
Brag

13 Card Brag

Crash is a British card game extension of Nine-card Brag.[1] In Crash, there is no betting, as in Brag, but rather players aim to reach a total of 15 points, gained over successive deals.

Brag

Gameplay[edit]

Players are dealt 13 cards each and must sort their hand into 4 Brag hands of three cards, or if you are lucky enough, in 3 sets of 4 of a kind, discarding the last remaining card. The hands rank is the same as Brag with the highest ranking hand being, 3 threes . All other hands are the same. Once the players have sorted their hands, each plays their highest ranked hand, and the player playing the highest gains one point. If hands are tied, no-one scores. Players then play their second-best hands, then their third best, then final hands. Note that not all players accept 'high card' hands, and many do not accept 'pairs', which means that it is quite common for a player not to have four hands.

Crash 13 Card Brag

'Crashing'[edit]

Crashing in this game involve a person predicting they are going to win all 4 hands and calling 'crash'. If they win all after predicting they will win all 4 hands usually there is a financial reward usually 1 pound. If a player wins all 4 hands they without calling crash they usually receive a 50 pence reward. If they call crash and do not win all 4 hands they usually have to pay a financial penalty of 50 pence to each player (a cost of 50p to £1.50 depending on whether it is 2,3 or 4 player playing)

How To Play 13 Card Brag

Gambling[edit]

The game is very popular in pubs and bars in the UK, and sometimes gambling is involved. All these rules depend on the rules of the house:

  • An entry fee is used into a prize kitty and all players pay regardless of if they play or not commonly £1.
  • If more than 4 players are involved, every player gets dealt a card, and if they receive a jack they enter the game, then stop receiving cards. This goes on until all players are dealt jacks.
  • At the end of the game, every player except the winner must pay the winner for each point not earned (usually 20p).
  • If a player crashes then the money for each point not earned is doubled, i.e. player B won on a crash, then Player C owes £2.80; however, this win can only be earned if a player needs more than 4 points to win.
  • If a player receives 4 of a kind in a hand, then as long as he has the best hand in a go, in the event of 2 or more players receiving a 4 of a kind, then they receive half the entry bet off each player in the game, usually 50p.

Hand ranking[edit]

The Highest ranking hand is 4 of a kind starting with 4 fours followed by Aces, Kings etc. Next it's 3 of a kind starting with Aces Kings and so on. After this, a Run of the same suit, also called Bouncer (all the way through is worth more than a regular run), Ace, 2, 3 the highest Run, followed by Ace, King, Queen and so on. Then a mixed run ranked as previous. Penultimately flush (any 3 cards of the same suit),Finally, pairs are the lowest hand

See also[edit]

References[edit]

13 Card Brag App

  1. ^David Parlett, Teach Yourself Card Games pg. 237 NTC-Contemporary Publishing Company (2000) ISBN0-658-00085-3

13 Card Brag Online

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